Kotor 2 Unofficial Patch 1.0 C Average ratng: 5,6/10 3338 votes

Star Wars: Knights of the Old Republic v1.02 Patch

Update your KOTOR for PC with this v1.02 upgrade by Lucas Arts. Changes, fixes, and feature additions can be seen in more information.

THE ONLY EXCEPTION SO FAR IS KAINZORUS PRIME'S NPC OVERHAUL.The KotOR 1 Restoration Mod is an attempt to restore almost all the content that was cut from the game Star Wars: Knights of the Old Republic by BioWare Corp.

Star Wars: Knights of the Old Republic by BioWare - retail v1.02 patch

Installation: After downloading the update, double click on SWKotOR1_02.exe to

install. The installer will automatically search for the folder where you

originally installed Knights of the Old Republic and install all of the

updates. If the update does not locate Knights of the Old Republic on your

system, you may need to reinstall the game and then run the SWKotOR1_02.exe.

This update for the game has been modified to correct the following:

* Added the ability to map the Arrow keys for main game movement.

* Added a Walk option button; by default it is the B key. While holding down

the Walk button, your character will walk.

* Added support for 1280x1024 resolution.

* Added the ability to see all available party members character, ability, and

equip screens while on the Ebon Hawk or in the apartment.

* Added the ability to hide the game GUI when taking screenshots. Use the

following settings in your swkotor.ini in the 'Game Options' section:

[Game Options]

EnableScreenShot=1

GUIsInScreenShot=0

* The container GUI screen will no longer close everytime you click Give Item.

* Holding Shift when clicking Give Item or double-clicking the item to give

will transfer the entire stack, without shift it moves the items one at a time.

* Added in some extra error checking and logging for loading and saving save

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games. If there is any problem, a file called 'fileerror.log' is created.

* Made a fix to the Force Point Regeneration item property so it actually

regenerates Force points.

* Fixed an issue where in some rare cases, the player would be killed while on

the Leviathan.

* Fixed an issue with Dantooine Pazaak occasionally breaking Suvam Tan on

Yavin.

* The Sand Person disguise will no longer be reset when entering Anchorhead and

the Dockingbay.

* Dead party members will no longer show up later in the game. What with them

being dead and all.

* Fixed the Hidden Bek Door (Security Station) to no longer display the

'Impossible' message.

* Fixed a visual issue with Power Blast and using Dual Blasters where the

off-hand blaster wasn't firing.

* Fixed a problem which would cause dialogue to skip through without playing

any VO.

* Fixed a problem where you would get stuck at a black screen after a game load

or an area transition.

* Fixed a problem where the screensaver could activate during the playback of a

movie.

* Put in a symptomatic fix for your character's attributes being reset to all

8's.

* Put in a symptomatic fix for party members getting stuck and not fighting.

* Put in a symptomatic fix for losing force points when going through area

transitions with Force Valor active.

* Removed the +2 bonus to the offhand attack when wielding a balanced weapon in

the offhand or when wielding a double bladed weapon.

* Removed the ability to bind controls to the 'Alt' key. The 'Alt' key was

never inteded to be a usable key in the first place.

* Fixed a rare crash bug when leaving the Ebon Hawk or the Apartments with

party members.

* Made some stability improvements.

* Added two new 'swkotor.ini' sound options:

[Sound Options]

Environment Effects Nonstreaming=1

Environment Effects Streaming=1

NOTE: The Environment Effects Streaming=0 option was added to fix a problem

with sound pauses while playing the game with an Intel i845 or i850 chipset

motherboard and a 100 MHz Front Side Bus.

* Removed the awareness penalty when running

* Made a fix to the 'Disable Vertex Buffer Objects' option in 'swkotor.ini':

[Graphics Options]

Disable Vertex Buffer Objects=1

* Made a fix to the Enable Hardware Mouse option when it is disabled. This

fixes a crash with certain ATI Radeon 9600 video cards.

* Made a fix to a display issue with Small Fonts.

* Made a fix to a gamma issue after movies finish playing.

* Removed the display of Force Points on portrait tool-tips for non-Jedi

characters.

* Fixed bug where some objects in the game would give a sticky mouse indicator

like they had an inventory when they did not.

* Fixed an issue where if you changed appearance while Force Speed was active

your movement rate would return to normal.

* Fixed an issue with droid animation when the item they were using ran out or

their target died.

* The turret mini-game should no longer have the blur visual effect if you

enter it with that visual effect turned on.

* The Security option no longer displays for doors which a key is required.

* Fixed a rare bug where the game could get stuck if an auto-pause was

triggered at the exact same time as an area transition.

* Fixed a rare crash that could happen when a Dark Jedi dies at the exact same

time as he deflected a blaster bolt.

* Fixed a rare crash on startup under Windows 98.

* Fixed a few memory leaks.

Star Wars: Knights of the Old Republic v1.03 Patch

This is a patch for Star Wars: Knights of the Old Republic by Lucas Arts bringing your Star Wars game up to version 1.03. Read below for the details!

Star Wars: Knights of the Old Republic by BioWare - retail v1.03 patch

Installation: After downloading the update, double click on SWKotOR1_03.exe to

install. The installer will automatically search for the folder where you

originally installed Knights of the Old Republic and install all of the

updates. If the update does not locate Knights of the Old Republic on your

system, you may need to reinstall the game and then run the SWKotOR1_03.exe.

This update for the game has been modified to correct the following:

* Fixed a bug where the Walk key was not bindable.

SWConfig:

---------------

* Added in detection for Soft Shadows support for ATI video cards based on the

supported driver version.

v1.02 changes:

* Added the ability to map the Arrow keys for main game movement.

* Added a Walk option button; by default it is the B key. While holding down

the Walk button, your character will walk.

* Added support for 1280x1024 resolution.

* Added the ability to see all available party members character, ability, and

equip screens while on the Ebon Hawk or in the apartment.

* Added the ability to hide the game GUI when taking screenshots. Use the

following settings in your swkotor.ini in the 'Game Options' section:

[Game Options]

EnableScreenShot=1

GUIsInScreenShot=0

* The container GUI screen will no longer close everytime you click Give Item.

* Holding Shift when clicking Give Item or double-clicking the item to give

will transfer the entire stack, without shift it moves the items one at a time.

* Added in some extra error checking and logging for loading and saving save

games. If there is any problem, a file called 'fileerror.log' is created.

* Made a fix to the Force Point Regeneration item property so it actually

regenerates Force points.

* Fixed an issue where in some rare cases, the player would be killed while on

the Leviathan.

* Fixed an issue with Dantooine Pazaak occasionally breaking Suvam Tan on

Yavin.

* The Sand Person disguise will no longer be reset when entering Anchorhead and

the Dockingbay.

* Dead party members will no longer show up later in the game. What with them

being dead and all.

* Fixed the Hidden Bek Door (Security Station) to no longer display the

'Impossible' message.

* Fixed a visual issue with Power Blast and using Dual Blasters where the

off-hand blaster wasn't firing.

* Fixed a problem which would cause dialogue to skip through without playing

any VO.

* Fixed a problem where you would get stuck at a black screen after a game load

or an area transition.

* Fixed a problem where the screensaver could activate during the playback of a

movie.

* Put in a symptomatic fix for your character's attributes being reset to all

8's.

* Put in a symptomatic fix for party members getting stuck and not fighting.

* Put in a symptomatic fix for losing force points when going through area

transitions with Force Valor active.

* Removed the +2 bonus to the offhand attack when wielding a balanced weapon in

the offhand or when wielding a double bladed weapon.

* Removed the ability to bind controls to the 'Alt' key. The 'Alt' key was

never inteded to be a usable key in the first place.

* Fixed a rare crash bug when leaving the Ebon Hawk or the Apartments with

party members.

* Made some stability improvements.

SWConfig:

---------------

* Added a check for the minimum graphics card driver version for ATI and NVIDIA

based video cards as stated in the Troubleshooting Guide. If you scan your

hardware and do not meet the minimum requirements for the game, you will be

prompted to launch your web browser to download the latest drivers.

* Fixed a minor bug in RAM detection where it was sometimes off by 1 or 2 MB.

v1.01 changes:

* Added two new 'swkotor.ini' sound options:

[Sound Options]

Environment Effects Nonstreaming=1

Environment Effects Streaming=1

NOTE: The Environment Effects Streaming=0 option was added to fix a problem

with sound pauses while playing the game with an Intel i845 or i850 chipset

motherboard and a 100 MHz Front Side Bus.

* Removed the awareness penalty when running

* Made a fix to the 'Disable Vertex Buffer Objects' option in 'swkotor.ini':

[Graphics Options]

Disable Vertex Buffer Objects=1

Microsoft project 2016 download cracked. * Made a fix to the Enable Hardware Mouse option when it is disabled. This

fixes a crash with certain ATI Radeon 9600 video cards.

* Made a fix to a display issue with Small Fonts.

* Made a fix to a gamma issue after movies finish playing.

* Removed the display of Force Points on portrait tool-tips for non-Jedi

characters.

* Fixed bug where some objects in the game would give a sticky mouse indicator

like they had an inventory when they did not.

* Fixed an issue where if you changed appearance while Force Speed was active

your movement rate would return to normal.

* Fixed an issue with droid animation when the item they were using ran out or

their target died.

* The turret mini-game should no longer have the blur visual effect if you

enter it with that visual effect turned on.

* The Security option no longer displays for doors which a key is required.

* Fixed a rare bug where the game could get stuck if an auto-pause was

triggered at the exact same time as an area transition.

* Fixed a rare crash that could happen when a Dark Jedi dies at the exact same

time as he deflected a blaster bolt.

Code

* Fixed a rare crash on startup under Windows 98.

* Fixed a few memory leaks.

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